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Player Dungeon Lighting Changing

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Traveller13, Oct 6, 2022.

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  1. Traveller13

    Traveller13 Bug Hunter

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    10/06/2022 16:57
    Title: Player Dungeon Lighting Changing
    Reproduction Rate: 100%
    Blocker? No
    Details: Lighting in dungeon changing. See video.
    Steps to Reproduce: Enter dungeon?
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz (20) System RAM: 32661
    GPU: NVIDIA GeForce RTX 3080 Ti GPU RAM: 12108
    SotA.QA.Win.64.1401.Date.10.02.22
    Area: PlayerDungeon_BrownMarbleFoyer_3Connections
    Area Display Name: Player Dungeon
    Loc: (33.5, 0.0, 0.2)
    Debug: UGxheWVyRHVuZ2Vvbl9Ccm93bk1hcmJsZUZveWVyXzNDb25uZWN0aW9uc3x8KDMzLjQ3NSwgMCwgMC4xOTcpfCgwLCAwLjY5MywgMCwgMC43MjEpfC0xMzUxLjk5NnwxMi41OTc2N3wzLjc2NjQ5NQ==


    Set video options to max in game. Up-to-date drivers.
     
  2. Owsley

    Owsley Bug Hunter

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    I don’t think this is a new bug. My dungeon has done this for years. I think the size of the rooms are contributing to it. Seems like it takes too much time calculating the lighting.
     
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